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Human entity visibility, confused sight, karma, and defeat cleanup for Burglin' Gnomes.

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Entity
Human
Karma on defeat
0.574
Defeat cleanup
Stays after defeat
Can see everything
No
Confused sight
Gnome, Jonathan, Rat, Redcap, Sealman, Fairy, Bibi
TaskIn-game textDifficultyType
Blow up a targetBlow up a targetMedium, HardEntity action task
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Make a target fly using the BlowgunMake a target fly using the BlowgunMedium, HardBlowdart status task
Pepperspray a targetPepperspray a targetMediumEntity action task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Shoot a targetShoot a targetMedium, HardEntity action task
Tase a target with a taserTase a target with a taserMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.