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Jonathan entity visibility, confused sight, karma, and defeat cleanup for Burglin' Gnomes.

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Entity
Jonathan
Karma on defeat
0.218
Defeat cleanup
Stays after defeat
Can see everything
No
Confused sight
Gnome
TaskIn-game textDifficultyType
Blow up a targetBlow up a targetMedium, HardEntity action task
Get stung by a beeGet stung by a beeEasyEntity action task
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Make a target fly using the BlowgunMake a target fly using the BlowgunMedium, HardBlowdart status task
Make a target slip using a bar of soapMake a target slip using a bar of soapEasy, Medium, HardEntity action task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Shoot a targetShoot a targetMedium, HardEntity action task
Stab a target with a dartStab a target with a dartEasy, MediumEntity action task
Stab a target with a forkStab a target with a forkEasy, MediumEntity action task
Stab a target with a knifeStab a target with a knifeEasy, Medium, HardEntity action task
Use the garden shears to cut a targetUse the garden shears to cut a targetMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.