Blow up a target
Blow up a target task text, mechanics, world requirements, and group rotation data for Burglin' Gnomes.
Task Mechanics
Section titled “Task Mechanics”| Mechanic | Value |
|---|---|
| Task type | Entity action task |
| Difficulty | Medium, Hard |
| Randomized | Yes |
| Randomized targets | Medium: Roach, Jonathan, Sealman, Redcap; Hard: Boar, Human, Bibi, Seagull |
| Entity target | Human |
World Requirements
Section titled “World Requirements”| Requirement | Needed | Count Mode |
|---|---|---|
| Requirement 1 | Category in world: Explosive | One |
Task Groups
Section titled “Task Groups”| Group | Pick Range |
|---|---|
| Violence | 0-1 |
Cannot Pair With
Section titled “Cannot Pair With”| Task |
|---|
| Cause an explosion |
Related Reference
Section titled “Related Reference”| Page | Use |
|---|---|
| Tasks | Full task list and task groups. |
| Task Mechanics | Round rules, difficulty schedule, and task-family counts. |