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Burglin' Gnomes task family types, round rules, difficulty schedule, and forbidden task pairs.

See Tasks for the in-game task list, progress text, and task descriptions.

Round Rules

5 tasks per round, 3 needed to extract.
  • Round length20 min

Task Types

Task script families linked to their generated task pages.
  • Types9

AI Spawns

Spawn mode, max instances, chance, allowed rooms, and navmesh data.
  • Rows9
Tasks per round
5
Tasks needed to extract
3
Round length
20 real minutes
Game-time span
120 game minutes
Hours on the clock
9
EntitySpawn ModeMax InstancesChanceAllowed RoomsNavmesh
HumanOnly On Start10%Hallway, Kitchen, Bedroom, Bathroom, Living Room, Dining, Kids RoomHumanGraph
VacuumOnly On Start10%Hallway, Kitchen, Bedroom, Bathroom, Living Room, Storage Closet, Dining, Kids RoomHumanGraph
RedcapKeep MaxKarma curve0%Hallway, Kitchen, Bedroom, Bathroom, Living Room, Storage Closet, Dining, Kids Room, OutsideSmallAIGraph
RatRandom Chance3Game Time curveHallway, Kitchen, Bedroom, Bathroom, Living Room, Storage Closet, Dining, Kids RoomSmallAIGraph
BibiRandom Chance2Karma curveHallway, Kitchen, Bedroom, Bathroom, Living Room, Storage Closet, Dining, Kids RoomCatGraph
RoachRandom ChanceGame Time curve18.2%Hallway, Kitchen, Bedroom, Bathroom, Living Room, Storage Closet, Dining, Kids RoomSmallAIGraph
FairyRandom Chance1Karma curveOutsideSmallAIGraph
JonathanOnly On Start10% SmallAIGraph
SealmanRandom ChanceKarma curve34.9%Hallway, Kitchen, Bedroom, Bathroom, Living Room, Storage Closet, Dining, Kids Room, OutsideSmallAIGraph
TypeValue
Specific itemGrenade
Specific itemPepperspray
Specific itemTaser
Specific itemGun
Specific itemLandmine
Specific itemGarage Remote
Specific itemVehicle Stick
Specific itemVehicle Crank
Specific itemVehicle Fuse
Specific itemSeagull Egg
Specific itemDog Toy
CategoryWeapon
CategoryVehicle Part
CategoryExplosive
Prefab
Grenade
Bedroom Puf Variant
Stool
Fence piece 15
Bathroom Trashcan
Sauna Bucket Variant
Stool Variant
Crate Variant
DaysTask Mix
Tutorial / first round to Day 25 Easy
Day 33 Medium, 2 Easy
Day 4 to Day 61 Hard, 3 Medium, 1 Easy
Day 7 to Day 92 Hard, 3 Medium
Day 10 to Day 123 Hard, 2 Medium
Day 13 to Day 154 Hard, 1 Medium
  • June 16, 2026 Hotfix 3 changed task filtering, task margins, CPR completion timing, and early enemy timing. See Changelog.
  • June 13, 2026 Hotfix 2 reduced difficulty scaling intensity and fixed impossible task cases. See Changelog.
  • June 12, 2026 Hotfix 1 fixed a task-list softlock. See Changelog.