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Entities

Burglin' Gnomes entity visibility, karma, despawn behavior, and confused-sight rules.

Fairy

Can track Gnome.
  • Karma0.654
  • CleanupStays after defeat

Mole

Can track Gnome.
  • Karma0
  • CleanupStays after defeat

Mr Statue

Entity behavior and interaction reference.
  • Karma0
  • CleanupStays after defeat

Roach

Can track Gnome.
  • Karma0
  • Tasks10 tasks
  • Cleanup30s

Seagull

Can track Gnome.
  • Karma0
  • Tasks5 tasks
  • CleanupStays after defeat

Vacuum

Entity behavior and interaction reference.
  • Karma0
  • CleanupStays after defeat
EntityKarmaDefeat CleanupCan SeeConfused Sight
Bibi0Stays after defeatGnome, Jonathan, FairyGnome, Jonathan, Sealman, Roach
Boar0Stays after defeatGnome, Jonathan, Redcap, Fairy, Bibi, SealmanGnome, Jonathan, Redcap, Fairy, Bibi, Sealman, Human
Cat0.241Stays after defeatGnome, Jonathan, Rat, RedcapRoach
Fairy0.654Stays after defeatGnome 
Gnome0Stays after defeatBibi, Cat, Fairy, Gnome, Human, Jonathan, Mole, Mr Statue, Rat, Redcap, Roach, Vacuum 
Human0.574Stays after defeatGnome, Jonathan, Rat, Redcap, SealmanGnome, Jonathan, Rat, Redcap, Sealman, Fairy, Bibi
Jonathan0.218Stays after defeatBibi, Cat, Fairy, Rat, Redcap, Roach, SealmanGnome
Mole0Stays after defeatGnomeGnome
Mr Statue0Stays after defeat  
Pitbull0.497Stays after defeatGnome, Jonathan, Rat, Redcap, Sealman, FairyGnome, Jonathan, Rat, Redcap, Sealman
Rat060sGnome, RedcapRat, Redcap, Sealman, Roach
Redcap060sGnome, Rat, JonathanRedcap, Fairy, Roach, Seagull
Roach030sGnomeRoach
Seagull0Stays after defeatGnome 
Sealman060sGnome, Jonathan, Fairy, RatGnome, Jonathan, Redcap, Fairy, Bibi, Rat, Sealman
Vacuum0Stays after defeat  
Bibi
Entity
Bibi
Karma on defeat
0
Defeat cleanup
Stays after defeat
Can see everything
No
Confused sight
Gnome, Jonathan, Sealman, Roach
TaskIn-game textDifficultyType
Blow up a targetBlow up a targetMedium, HardEntity action task
Shoot a targetShoot a targetMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Boar
Entity
Boar
Karma on defeat
0
Defeat cleanup
Stays after defeat
Can see everything
No
TaskIn-game textDifficultyType
Blow up a targetBlow up a targetMedium, HardEntity action task
Get the boar to attackGet the boar to attackMedium, HardWorld requirement task
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Make a target fly using the BlowgunMake a target fly using the BlowgunMedium, HardBlowdart status task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Shoot a targetShoot a targetMedium, HardEntity action task
Steal a tusk from a boarSteal a tusk from a boarMedium, HardWorld requirement task
Tase a target with a taserTase a target with a taserMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Cat
Entity
Cat
Karma on defeat
0.241
Defeat cleanup
Stays after defeat
Can see everything
No
Confused sight
Roach
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Fairy
Entity
Fairy
Karma on defeat
0.654
Defeat cleanup
Stays after defeat
Can see everything
No
Can see
Gnome
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Gnome
Entity
Gnome
Karma on defeat
0
Defeat cleanup
Stays after defeat
Can see everything
Yes
TaskIn-game textDifficultyType
Get stung by a beeGet stung by a beeEasyEntity action task
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Make a target fly using the BlowgunMake a target fly using the BlowgunMedium, HardBlowdart status task
Make a target slip using a bar of soapMake a target slip using a bar of soapEasy, Medium, HardEntity action task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Stab a target with a dartStab a target with a dartEasy, MediumEntity action task
Stab a target with a forkStab a target with a forkEasy, MediumEntity action task
Tase a target with a taserTase a target with a taserMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Human
Entity
Human
Karma on defeat
0.574
Defeat cleanup
Stays after defeat
Can see everything
No
Confused sight
Gnome, Jonathan, Rat, Redcap, Sealman, Fairy, Bibi
TaskIn-game textDifficultyType
Blow up a targetBlow up a targetMedium, HardEntity action task
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Make a target fly using the BlowgunMake a target fly using the BlowgunMedium, HardBlowdart status task
Pepperspray a targetPepperspray a targetMediumEntity action task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Shoot a targetShoot a targetMedium, HardEntity action task
Tase a target with a taserTase a target with a taserMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Jonathan
Entity
Jonathan
Karma on defeat
0.218
Defeat cleanup
Stays after defeat
Can see everything
No
Confused sight
Gnome
TaskIn-game textDifficultyType
Blow up a targetBlow up a targetMedium, HardEntity action task
Get stung by a beeGet stung by a beeEasyEntity action task
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Make a target fly using the BlowgunMake a target fly using the BlowgunMedium, HardBlowdart status task
Make a target slip using a bar of soapMake a target slip using a bar of soapEasy, Medium, HardEntity action task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Shoot a targetShoot a targetMedium, HardEntity action task
Stab a target with a dartStab a target with a dartEasy, MediumEntity action task
Stab a target with a forkStab a target with a forkEasy, MediumEntity action task
Stab a target with a knifeStab a target with a knifeEasy, Medium, HardEntity action task
Use the garden shears to cut a targetUse the garden shears to cut a targetMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Mole
Entity
Mole
Karma on defeat
0
Defeat cleanup
Stays after defeat
Can see everything
No
Can see
Gnome
Confused sight
Gnome
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Mr Statue
Entity
Mr Statue
Karma on defeat
0
Defeat cleanup
Stays after defeat
Can see everything
Yes
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Pitbull
Entity
Pitbull
Karma on defeat
0.497
Defeat cleanup
Stays after defeat
Can see everything
No
Confused sight
Gnome, Jonathan, Rat, Redcap, Sealman
TaskIn-game textDifficultyType
Get the dog out of the dog parkGet the dog out of the dog parkHardWorld requirement task
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Make a target fly using the BlowgunMake a target fly using the BlowgunMedium, HardBlowdart status task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Tase a target with a taserTase a target with a taserMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Rat
Entity
Rat
Karma on defeat
0
Defeat cleanup
60s
Can see everything
No
Can see
Gnome, Redcap
Confused sight
Rat, Redcap, Sealman, Roach
TaskIn-game textDifficultyType
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Make a target fly using the BlowgunMake a target fly using the BlowgunMedium, HardBlowdart status task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Shoot a targetShoot a targetMedium, HardEntity action task
Stab a target with a knifeStab a target with a knifeEasy, Medium, HardEntity action task
Use the garden shears to cut a targetUse the garden shears to cut a targetMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Redcap
Entity
Redcap
Karma on defeat
0
Defeat cleanup
60s
Can see everything
No
Can see
Gnome, Rat, Jonathan
Confused sight
Redcap, Fairy, Roach, Seagull
TaskIn-game textDifficultyType
Blow up a targetBlow up a targetMedium, HardEntity action task
Get stung by a beeGet stung by a beeEasyEntity action task
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Make a target fly using the BlowgunMake a target fly using the BlowgunMedium, HardBlowdart status task
Make a target slip using a bar of soapMake a target slip using a bar of soapEasy, Medium, HardEntity action task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Shoot a targetShoot a targetMedium, HardEntity action task
Stab a target with a knifeStab a target with a knifeEasy, Medium, HardEntity action task
Tase a target with a taserTase a target with a taserMedium, HardEntity action task
Use the garden shears to cut a targetUse the garden shears to cut a targetMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Roach
Entity
Roach
Karma on defeat
0
Defeat cleanup
30s
Can see everything
No
Can see
Gnome
Confused sight
Roach
TaskIn-game textDifficultyType
Blow up a targetBlow up a targetMedium, HardEntity action task
Kill a targetKill a targetEasyEntity action task
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Make a target fly using the BlowgunMake a target fly using the BlowgunMedium, HardBlowdart status task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Shoot a targetShoot a targetMedium, HardEntity action task
Stab a target with a dartStab a target with a dartEasy, MediumEntity action task
Stab a target with a forkStab a target with a forkEasy, MediumEntity action task
Stab a target with a knifeStab a target with a knifeEasy, Medium, HardEntity action task
Tase a target with a taserTase a target with a taserMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Seagull
Entity
Seagull
Karma on defeat
0
Defeat cleanup
Stays after defeat
Can see everything
No
Can see
Gnome
TaskIn-game textDifficultyType
Blow up a targetBlow up a targetMedium, HardEntity action task
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Stab a target with a knifeStab a target with a knifeEasy, Medium, HardEntity action task
Tase a target with a taserTase a target with a taserMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Sealman
Entity
Sealman
Karma on defeat
0
Defeat cleanup
60s
Can see everything
No
Confused sight
Gnome, Jonathan, Redcap, Fairy, Bibi, Rat, Sealman
TaskIn-game textDifficultyType
Blow up a targetBlow up a targetMedium, HardEntity action task
Get stung by a beeGet stung by a beeEasyEntity action task
Make a target fart using the BlowgunMake a target fart using the BlowgunMedium, HardBlowdart status task
Make a target fly using the BlowgunMake a target fly using the BlowgunMedium, HardBlowdart status task
Make a target slip using a bar of soapMake a target slip using a bar of soapEasy, Medium, HardEntity action task
Put a target to sleep using the BlowgunPut a target to sleep using the BlowgunMedium, HardBlowdart status task
Shoot a targetShoot a targetMedium, HardEntity action task
Stab a target with a knifeStab a target with a knifeEasy, Medium, HardEntity action task
Tase a target with a taserTase a target with a taserMedium, HardEntity action task
Use the garden shears to cut a targetUse the garden shears to cut a targetMedium, HardEntity action task
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.
Vacuum
Entity
Vacuum
Karma on defeat
0
Defeat cleanup
Stays after defeat
Can see everything
No
PageUse
EntitiesAll sight rules, karma values, and defeat cleanup behavior.
Task MechanicsTasks that target entities or require entities in the spawn list.
Status EffectsConditions and potion effects that can change entity behavior.