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Entity Slipped Signal

Entity Slipped gameplay event signal, argument types, and linked task or system references for Burglin' Gnomes.

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Signal
Entity Slipped
Argument count
1
Argument types
target
SourceReference
TaskMake a target slip using a bar of soap
Room managerScene 3: entity Slipped Signal
Room managerScene 4: entity Slipped Signal
Room managerScene 5: entity Slipped Signal
Room managerScene 6: entity Slipped Signal
Room managerScene 7: entity Slipped Signal
Room managerScene 8: entity Slipped Signal
Room managersharedassets0: entity Slipped Signal
PageUse
SignalsAll gameplay signal definitions.
TasksTask pages linked to listen signals.
System SettingsScene-level manager signal wiring.